day12 coding Qt作业: 猜拳游戏
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#include "mainwidget.h"
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#include <QApplication>
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int main(int argc, char *argv[])
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{
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QApplication a(argc, argv);
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MainWidget mainWidget;
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mainWidget.setWindowTitle("猜拳");
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mainWidget.setWindowIcon(QIcon(":/imgs/rock"));
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mainWidget.show();
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return a.exec();
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}
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#include "mainwidget.h"
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#include "ui_mainwidget.h"
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MainWidget::MainWidget(QWidget *parent)
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: QWidget(parent)
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, ui(new Ui::MainWidget)
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{
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ui->setupUi(this);
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// 电脑初始化时加载的图片
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QPixmap firstImg;
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firstImg.load(":/imgs/scissors");
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ui->randImgsLable->setPixmap(firstImg);
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// 随机函数定义
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srand(time(NULL)); // 随时间变化的随机种子
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// randNum = rand() % 3; // 在 0-2 之间随机取值
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timer = new QTimer();
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}
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MainWidget::~MainWidget()
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{
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delete ui;
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}
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void MainWidget::on_startGameBtn_clicked()
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{
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numsOfGame++;
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connect(timer,&QTimer::timeout,[&](){
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randNum = rand() % 3; // 在 0-2 之间随机取值
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QPixmap nowImg = switchImgs(randNum); // 根据当前的随机值加载图片
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ui->randImgsLable->setPixmap(nowImg); // 将当前随机值对应的图片设置到主界面
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// 调试信息
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qDebug() << "numsOfGame: " << numsOfGame <<", randNum: "<<randNum
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<<", playerInputNum: "<<playerInputNum<<endl;
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});
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timer->start(0.05*1000); // 50ms
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// 更新游戏次数
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ui->numsOfGameLable->setText("游戏次数: " + QString::number(numsOfGame));
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}
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QPixmap MainWidget::switchImgs(int randNum)
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{
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switch (randNum) {
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case rock:
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randImg = new QPixmap(":/imgs/rock"); // 随机数为 0 时, 加载拳头
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break;
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case paper:
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randImg = new QPixmap(":/imgs/paper"); // 随机数为 1 时, 加载布
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break;
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case scissors:
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randImg = new QPixmap(":/imgs/scissors"); // 随机数为 2 时, 加载剪刀
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break;
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default:
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randImg = new QPixmap(":/imgs/paper"); // 默认加载布
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break;
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}
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return *randImg;
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}
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void MainWidget::on_rockBtn_clicked()
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{
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timer->stop(); // 随机数生成的计数器停止
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playerInputNum = rock; // 玩家出拳
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// 电脑不出“布”, 则玩家加 10 分, 否则减 3 分
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if(randNum != paper){
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currentScore+=10;
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} else {
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currentScore-=3;
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}
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// 调试信息
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qDebug() << "numsOfGame: " << numsOfGame <<", randNum: "<<randNum
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<<", playerInputNum: "<<playerInputNum<<endl;
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// 更新计分板
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ui->currentScoreLable->setText("当前得分: " + QString::number(currentScore));
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}
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void MainWidget::on_paperBtn_clicked()
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{
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timer->stop(); // 随机数生成的计数器停止
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playerInputNum = paper; // 玩家出布
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// 电脑不出“剪刀”, 则玩家加 10 分, 否则减 3 分
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if(randNum != scissors){
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currentScore+=10;
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} else {
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currentScore-=3;
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}
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// 调试信息
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qDebug() << "numsOfGame: " << numsOfGame <<", randNum: "<<randNum
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<<", playerInputNum: "<<playerInputNum<<endl;
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// 更新计分板
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ui->currentScoreLable->setText("当前得分: " + QString::number(currentScore));
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}
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void MainWidget::on_scissorsBtn_clicked()
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{
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timer->stop(); // 随机数生成的计数器停止
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playerInputNum = scissors; // 玩家出剪刀
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// 电脑不出“拳”, 则玩家加 10 分, 否则减 3 分
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if(randNum != rock){
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currentScore+=10;
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} else {
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currentScore-=3;
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}
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// 调试信息
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qDebug() << "numsOfGame: " << numsOfGame <<", randNum: "<<randNum
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<<", playerInputNum: "<<playerInputNum<<endl;
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// 更新计分板
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ui->currentScoreLable->setText("当前得分: " + QString::number(currentScore));
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}
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void MainWidget::on_clearBtn_clicked()
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{
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// 统计数据重置为 0
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currentScore = 0;
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numsOfGame = 0;
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timer->stop(); // 随机数生成的计数器停止
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// 更新游戏次数
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ui->numsOfGameLable->setText("游戏次数: " + QString::number(numsOfGame));
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// 更新计分板
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ui->currentScoreLable->setText("当前得分: " + QString::number(currentScore));
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// 调试信息
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qDebug() << "numsOfGame: " << numsOfGame <<", randNum: "<<randNum
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<<", playerInputNum: "<<playerInputNum<<endl;
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}
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@ -0,0 +1,52 @@
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#ifndef MAINWIDGET_H
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#define MAINWIDGET_H
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#include <QWidget>
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#include <QIcon>
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#include <QPixmap>
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#include <QTimer>
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#include <QDebug>
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#include <cstdlib>
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QT_BEGIN_NAMESPACE
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namespace Ui { class MainWidget; }
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QT_END_NAMESPACE
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class MainWidget : public QWidget
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{
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Q_OBJECT
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public:
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MainWidget(QWidget *parent = nullptr);
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~MainWidget();
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private:
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Ui::MainWidget *ui;
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QPixmap switchImgs(int); // 切换电脑图片函数
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private:
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int randNum; // 电脑出招映射的随机数 0, 1, 2
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int playerInputNum; // 玩家点击的按钮映射的数值 0, 1, 2
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QTimer *timer; // 计时器
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QPixmap *randImg; // 随机的电脑出招图片
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int numsOfGame; // 游戏次数
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int currentScore; // 当前得分
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public:
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// 定义枚举: 0-拳、1-布、2-剪刀
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enum{
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rock,
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paper,
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scissors
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};
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private slots:
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void on_startGameBtn_clicked();
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void on_rockBtn_clicked();
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void on_paperBtn_clicked();
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void on_scissorsBtn_clicked();
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void on_clearBtn_clicked();
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};
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#endif // MAINWIDGET_H
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MainWidget</class>
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<widget class="QWidget" name="MainWidget">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>800</width>
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<height>600</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>MainWidget</string>
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</property>
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<property name="styleSheet">
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<string notr="true">background-color: qconicalgradient(cx:0, cy:0, angle:135, stop:0 rgba(255, 255, 0, 69), stop:0.375 rgba(255, 255, 0, 69), stop:0.423533 rgba(251, 255, 0, 145), stop:0.45 rgba(247, 255, 0, 208), stop:0.477581 rgba(255, 244, 71, 130), stop:0.518717 rgba(255, 218, 71, 130), stop:0.55 rgba(255, 255, 0, 255), stop:0.57754 rgba(255, 203, 0, 130), stop:0.625 rgba(255, 255, 0, 69), stop:1 rgba(255, 255, 0, 69));</string>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="0">
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<widget class="QWidget" name="widget" native="true">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QWidget" name="widget_3" native="true">
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<property name="maximumSize">
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<size>
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<width>500</width>
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<height>500</height>
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</size>
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</property>
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<property name="styleSheet">
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<string notr="true">background-color: rgb(0, 170, 255);</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_2">
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<item row="0" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<spacer name="horizontalSpacer_7">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<spacer name="horizontalSpacer_11">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<spacer name="horizontalSpacer_13">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QLabel" name="randImgsLable">
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<property name="maximumSize">
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<size>
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<width>500</width>
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<height>500</height>
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</size>
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</property>
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<property name="baseSize">
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<size>
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<width>0</width>
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<height>0</height>
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</size>
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</property>
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<property name="autoFillBackground">
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<bool>false</bool>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="scaledContents">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer_14">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<spacer name="horizontalSpacer_12">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<spacer name="horizontalSpacer_10">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</item>
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<item row="0" column="2">
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<widget class="Line" name="line_2">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer_9">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QWidget" name="widget_4" native="true">
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<property name="styleSheet">
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<string notr="true">background-color: rgb(255, 85, 0);</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QPushButton" name="rockBtn">
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<property name="maximumSize">
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<size>
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<width>130</width>
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<height>130</height>
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</size>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="icon">
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<iconset resource="res.qrc">
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<normaloff>:/imgs/rock</normaloff>:/imgs/rock</iconset>
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</property>
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<property name="iconSize">
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<size>
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<width>130</width>
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<height>130</height>
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</size>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="paperBtn">
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<property name="maximumSize">
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<size>
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<width>130</width>
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<height>130</height>
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||||
</size>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="icon">
|
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<iconset resource="res.qrc">
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<normaloff>:/imgs/paper</normaloff>:/imgs/paper</iconset>
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</property>
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<property name="iconSize">
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||||
<size>
|
||||
<width>130</width>
|
||||
<height>130</height>
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||||
</size>
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||||
</property>
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||||
</widget>
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||||
</item>
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<item>
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<spacer name="verticalSpacer_2">
|
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<property name="orientation">
|
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<enum>Qt::Vertical</enum>
|
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</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="scissorsBtn">
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<property name="maximumSize">
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<size>
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<width>130</width>
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<height>130</height>
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||||
</size>
|
||||
</property>
|
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<property name="text">
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<string/>
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||||
</property>
|
||||
<property name="icon">
|
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<iconset resource="res.qrc">
|
||||
<normaloff>:/imgs/scissors</normaloff>:/imgs/scissors</iconset>
|
||||
</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>130</width>
|
||||
<height>130</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_8">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="Line" name="line">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QWidget" name="widget_2" native="true">
|
||||
<property name="styleSheet">
|
||||
<string notr="true">background-color: rgb(85, 255, 255);</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_3">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="numsOfGameLable">
|
||||
<property name="styleSheet">
|
||||
<string notr="true">font: 18pt "黑体";</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>游戏次数: </string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="currentScoreLable">
|
||||
<property name="styleSheet">
|
||||
<string notr="true">font: 18pt "黑体";</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>当前得分: </string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_4">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="startGameBtn">
|
||||
<property name="styleSheet">
|
||||
<string notr="true">font: 18pt "黑体";
|
||||
color: rgb(255, 0, 0);</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>开始游戏</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="clearBtn">
|
||||
<property name="styleSheet">
|
||||
<string notr="true">font: 18pt "黑体";
|
||||
color: rgb(255, 0, 0);</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>清零</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_6">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="res.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
|
@ -0,0 +1,7 @@
|
|||
<RCC>
|
||||
<qresource prefix="/imgs">
|
||||
<file alias="paper">resources/paper.png</file>
|
||||
<file alias="rock">resources/rock.png</file>
|
||||
<file alias="scissors">resources/scissors.png</file>
|
||||
</qresource>
|
||||
</RCC>
|
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|
@ -0,0 +1,34 @@
|
|||
QT += core gui
|
||||
|
||||
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
|
||||
|
||||
CONFIG += c++11
|
||||
|
||||
# The following define makes your compiler emit warnings if you use
|
||||
# any Qt feature that has been marked deprecated (the exact warnings
|
||||
# depend on your compiler). Please consult the documentation of the
|
||||
# deprecated API in order to know how to port your code away from it.
|
||||
DEFINES += QT_DEPRECATED_WARNINGS
|
||||
|
||||
# You can also make your code fail to compile if it uses deprecated APIs.
|
||||
# In order to do so, uncomment the following line.
|
||||
# You can also select to disable deprecated APIs only up to a certain version of Qt.
|
||||
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
|
||||
|
||||
SOURCES += \
|
||||
main.cpp \
|
||||
mainwidget.cpp
|
||||
|
||||
HEADERS += \
|
||||
mainwidget.h
|
||||
|
||||
FORMS += \
|
||||
mainwidget.ui
|
||||
|
||||
# Default rules for deployment.
|
||||
qnx: target.path = /tmp/$${TARGET}/bin
|
||||
else: unix:!android: target.path = /opt/$${TARGET}/bin
|
||||
!isEmpty(target.path): INSTALLS += target
|
||||
|
||||
RESOURCES += \
|
||||
res.qrc
|
Loading…
Reference in New Issue