// 创建一个基类 Shape,其中包含一个纯虚函数 draw() ,用于绘制形状。从 Shape 派生出 Rectangle 类和 Circle 类,分别实现不同形状的绘制方法 #include #include #include using namespace std; class Shape { public: virtual void draw() = 0; }; class Rectangle : public Shape { public: void draw() { cout << "Rectangle" << endl; } }; class Circle : public Shape { public: void draw() { cout << "Circle" << endl; } }; int main() { Shape *p = new Rectangle; p->draw(); p = new Circle; p->draw(); return 0; }