#include using namespace std; namespace Circle { float r; float s(); } float Circle::s() { return 3.14 * r * r; } namespace Range { int w, h; int s(); } int Range::s() { return w * h; } int main() { cout << "输入半径:"; cin >> Circle::r; float s1 = Circle::s(); cout << "面积: " << s1; return 0; }