#include #include #include using namespace std; class Point { private: int x, y; public: Point(int x, int y); void show() { cout << x << "," << y << endl; } }; Point::Point(int x, int y) { this->x = x; this->y = y; } int main() { Point *p1 = new Point[3]{Point(1, 2), Point(2, 3), Point(3, 4)}; p1[2].show(); delete[] p1; return 0; }