删除调试信息

This commit is contained in:
flykhan 2023-03-02 16:45:30 +08:00
parent 1224f16414
commit 4b3ebf9d77
1 changed files with 0 additions and 121 deletions

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@ -1,121 +0,0 @@
import { AcGameObject } from "./AcGameObject";
import { Wall } from "./Wall";
import { Snake } from './Snake';
export class GameMap extends AcGameObject {
constructor(ctx, parent, store) {
super();
this.ctx = ctx;
this.parent = parent;
this.store = store;
this.L = 0;
this.rows = 13;
this.cols = 14;
this.inner_walls_count = 20;
this.walls = [];
this.snakes = [
new Snake({id: 0, color: "#4876EC", r: this.rows - 2, c: 1}, this),
new Snake({id: 1, color: "#F94848", r: 1, c: this.cols - 2}, this),
];
}
create_walls() {
const g = this.store.state.pk.gamemap;
for (let r = 0; r < this.rows; r ++ ) {
for (let c = 0; c < this.cols; c ++ ) {
if (g[r][c]) {
this.walls.push(new Wall(r, c, this));
}
}
}
}
add_listening_events() {
this.ctx.canvas.focus();
const [snake0, snake1] = this.snakes;
this.ctx.canvas.addEventListener("keydown", e => {
if (e.key === 'w') snake0.set_direction(0);
else if (e.key === 'd') snake0.set_direction(1);
else if (e.key === 's') snake0.set_direction(2);
else if (e.key === 'a') snake0.set_direction(3);
else if (e.key === 'ArrowUp') snake1.set_direction(0);
else if (e.key === 'ArrowRight') snake1.set_direction(1);
else if (e.key === 'ArrowDown') snake1.set_direction(2);
else if (e.key === 'ArrowLeft') snake1.set_direction(3);
});
}
start() {
this.create_walls();
this.add_listening_events();
}
update_size() {
this.L = parseInt(Math.min(this.parent.clientWidth / this.cols, this.parent.clientHeight / this.rows));
this.ctx.canvas.width = this.L * this.cols;
this.ctx.canvas.height = this.L * this.rows;
}
check_ready() { // 判断两条蛇是否都准备好下一回合了
for (const snake of this.snakes) {
if (snake.status !== "idle") return false;
if (snake.direction === -1) return false;
}
return true;
}
next_step() { // 让两条蛇进入下一回合
for (const snake of this.snakes) {
snake.next_step();
}
}
check_valid(cell) { // 检测目标位置是否合法:没有撞到两条蛇的身体和障碍物
for (const wall of this.walls) {
if (wall.r === cell.r && wall.c === cell.c)
return false;
}
for (const snake of this.snakes) {
let k = snake.cells.length;
if (!snake.check_tail_increasing()) { // 当蛇尾会前进的时候,蛇尾不要判断
k -- ;
}
for (let i = 0; i < k; i ++ ) {
if (snake.cells[i].r === cell.r && snake.cells[i].c === cell.c)
return false;
}
}
return true;
}
update() {
this.update_size();
if (this.check_ready()) {
this.next_step();
}
this.render();
}
render() {
const color_even = "#AAD751", color_odd = "#A2D149";
for (let r = 0; r < this.rows; r ++ ) {
for (let c = 0; c < this.cols; c ++ ) {
if ((r + c) % 2 == 0) {
this.ctx.fillStyle = color_even;
} else {
this.ctx.fillStyle = color_odd;
}
this.ctx.fillRect(c * this.L, r * this.L, this.L, this.L);
}
}
}
}