436 lines
11 KiB
C
436 lines
11 KiB
C
/**************************************************************************************************
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Filename: OnBoard.c
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Revised: $Date: 2012-03-29 12:09:02 -0700 (Thu, 29 Mar 2012) $
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Revision: $Revision: 29943 $
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Description: This file contains the UI and control for the
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peripherals on the EVAL development board
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Notes: This file targets the Chipcon CC2530/31
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Copyright 2005-2010 Texas Instruments Incorporated. All rights reserved.
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IMPORTANT: Your use of this Software is limited to those specific rights
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granted under the terms of a software license agreement between the user
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who downloaded the software, his/her employer (which must be your employer)
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and Texas Instruments Incorporated (the "License"). You may not use this
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Software unless you agree to abide by the terms of the License. The License
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limits your use, and you acknowledge, that the Software may not be modified,
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copied or distributed unless embedded on a Texas Instruments microcontroller
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or used solely and exclusively in conjunction with a Texas Instruments radio
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frequency transceiver, which is integrated into your product. Other than for
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the foregoing purpose, you may not use, reproduce, copy, prepare derivative
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works of, modify, distribute, perform, display or sell this Software and/or
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its documentation for any purpose.
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YOU FURTHER ACKNOWLEDGE AND AGREE THAT THE SOFTWARE AND DOCUMENTATION ARE
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PROVIDED “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED,
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INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY, TITLE,
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NON-INFRINGEMENT AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL
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TEXAS INSTRUMENTS OR ITS LICENSORS BE LIABLE OR OBLIGATED UNDER CONTRACT,
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NEGLIGENCE, STRICT LIABILITY, CONTRIBUTION, BREACH OF WARRANTY, OR OTHER
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LEGAL EQUITABLE THEORY ANY DIRECT OR INDIRECT DAMAGES OR EXPENSES
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INCLUDING BUT NOT LIMITED TO ANY INCIDENTAL, SPECIAL, INDIRECT, PUNITIVE
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OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, COST OF PROCUREMENT
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OF SUBSTITUTE GOODS, TECHNOLOGY, SERVICES, OR ANY CLAIMS BY THIRD PARTIES
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(INCLUDING BUT NOT LIMITED TO ANY DEFENSE THEREOF), OR OTHER SIMILAR COSTS.
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Should you have any questions regarding your right to use this Software,
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contact Texas Instruments Incorporated at www.TI.com.
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**************************************************************************************************/
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/*********************************************************************
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* INCLUDES
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*/
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#include "ZComDef.h"
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#include "ZGlobals.h"
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#include "OnBoard.h"
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#include "OSAL.h"
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#include "MT.h"
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#include "MT_SYS.h"
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#include "DebugTrace.h"
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/* Hal */
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#include "hal_lcd.h"
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#include "hal_mcu.h"
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#include "hal_timer.h"
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#include "hal_key.h"
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#include "hal_led.h"
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/* Allow access macRandomByte() */
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#include "mac_radio_defs.h"
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/*********************************************************************
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* CONSTANTS
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*/
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// Task ID not initialized
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#define NO_TASK_ID 0xFF
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// Minimum length RAM "pattern" for Stack check
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#define MIN_RAM_INIT 12
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/*********************************************************************
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* GLOBAL VARIABLES
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*/
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#if defined MAKE_CRC_SHDW
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#pragma location="CRC_SHDW"
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const CODE uint16 _crcShdw = 0xFFFF;
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#pragma required=_crcShdw
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#else // if !defined MAKE_CRC_SHDW
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#pragma location="LOCK_BITS_ADDRESS_SPACE"
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__no_init uint8 _lockBits[16];
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#pragma required=_lockBits
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#if defined ZCL_KEY_ESTABLISH
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#include "zcl_cert_data.c"
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#else
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#pragma location="IEEE_ADDRESS_SPACE"
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__no_init uint8 _nvIEEE[Z_EXTADDR_LEN];
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#pragma required=_nvIEEE
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#endif
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#pragma location="RESERVED_ADDRESS_SPACE"
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__no_init uint8 _reserved[1932];
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#pragma required=_reserved
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#endif
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// 64-bit Extended Address of this device
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uint8 aExtendedAddress[8];
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/*********************************************************************
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* LOCAL VARIABLES
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*/
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// Registered keys task ID, initialized to NOT USED.
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static uint8 registeredKeysTaskID = NO_TASK_ID;
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/*********************************************************************
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* LOCAL FUNCTIONS
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*/
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static void ChkReset( void );
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/*********************************************************************
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* @fn InitBoard()
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* @brief Initialize the CC2420DB Board Peripherals
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* @param level: COLD,WARM,READY
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* @return None
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*/
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void InitBoard( uint8 level )
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{
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if ( level == OB_COLD )
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{
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// IAR does not zero-out this byte below the XSTACK.
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*(uint8 *)0x0 = 0;
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// Interrupts off
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osal_int_disable( INTS_ALL );
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// Check for Brown-Out reset
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ChkReset();
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}
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else // !OB_COLD
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{
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/* Initialize Key stuff */
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HalKeyConfig(HAL_KEY_INTERRUPT_ENABLE, OnBoard_KeyCallback);
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}
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}
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/*********************************************************************
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* @fn ChkReset()
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* @brief Check reset bits - if reset cause is unknown, assume a
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* brown-out (low power), assume batteries are not reliable,
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* hang in a loop and sequence through the LEDs.
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* @param None
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* @return None
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*********************************************************************/
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void ChkReset( void )
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{
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uint8 rib;
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// Isolate reset indicator bits
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rib = SLEEPSTA & LRESET;
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if ( rib == RESETPO )
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{
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// Put code here to handle Power-On reset
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}
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else if ( rib == RESETEX )
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{
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// Put code here to handle External reset
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}
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else if ( rib == RESETWD )
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{
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// Put code here to handle WatchDog reset
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}
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else // Unknown reason - not expected.
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{
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HAL_ASSERT(0);
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}
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}
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/*********************************************************************
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* "Keyboard" Support
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*********************************************************************/
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/*********************************************************************
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* Keyboard Register function
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*
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* The keyboard handler is setup to send all keyboard changes to
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* one task (if a task is registered).
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*
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* If a task registers, it will get all the keys. You can change this
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* to register for individual keys.
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*********************************************************************/
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uint8 RegisterForKeys( uint8 task_id )
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{
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// Allow only the first task
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if ( registeredKeysTaskID == NO_TASK_ID )
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{
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registeredKeysTaskID = task_id;
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return ( true );
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}
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else
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return ( false );
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}
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/*********************************************************************
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* @fn OnBoard_SendKeys
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*
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* @brief Send "Key Pressed" message to application.
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*
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* @param keys - keys that were pressed
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* state - shifted
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*
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* @return status
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*********************************************************************/
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uint8 OnBoard_SendKeys( uint8 keys, uint8 state )
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{
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keyChange_t *msgPtr;
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if ( registeredKeysTaskID != NO_TASK_ID )
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{
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// Send the address to the task
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msgPtr = (keyChange_t *)osal_msg_allocate( sizeof(keyChange_t) );
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if ( msgPtr )
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{
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msgPtr->hdr.event = KEY_CHANGE;
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msgPtr->state = state;
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msgPtr->keys = keys;
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osal_msg_send( registeredKeysTaskID, (uint8 *)msgPtr );
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}
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return ( ZSuccess );
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}
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else
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return ( ZFailure );
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}
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/*********************************************************************
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* @fn OnBoard_KeyCallback
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*
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* @brief Callback service for keys
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*
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* @param keys - keys that were pressed
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* state - shifted
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*
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* @return void
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*********************************************************************/
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void OnBoard_KeyCallback ( uint8 keys, uint8 state )
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{
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uint8 shift;
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(void)state;
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shift = (keys & HAL_KEY_SW_6) ? true : false;
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if ( OnBoard_SendKeys( keys, shift ) != ZSuccess )
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{
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// Process SW1 here
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if ( keys & HAL_KEY_SW_1 ) // Switch 1
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{
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}
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// Process SW2 here
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if ( keys & HAL_KEY_SW_2 ) // Switch 2
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{
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}
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// Process SW3 here
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if ( keys & HAL_KEY_SW_3 ) // Switch 3
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{
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}
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// Process SW4 here
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if ( keys & HAL_KEY_SW_4 ) // Switch 4
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{
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}
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// Process SW5 here
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if ( keys & HAL_KEY_SW_5 ) // Switch 5
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{
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}
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// Process SW6 here
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if ( keys & HAL_KEY_SW_6 ) // Switch 6
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{
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}
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}
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}
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/*********************************************************************
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* @fn OnBoard_stack_used
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*
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* @brief Runs through the stack looking for touched memory.
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*
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* @param none
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*
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* @return Maximum number of bytes used by the stack.
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*********************************************************************/
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uint16 OnBoard_stack_used(void)
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{
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uint8 const *ptr;
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uint8 cnt = 0;
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for (ptr = CSTACK_END; ptr > CSTACK_BEG; ptr--)
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{
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if (STACK_INIT_VALUE == *ptr)
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{
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if (++cnt >= MIN_RAM_INIT)
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{
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ptr += MIN_RAM_INIT;
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break;
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}
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}
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else
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{
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cnt = 0;
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}
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}
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return (uint16)(CSTACK_END - ptr + 1);
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}
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/*********************************************************************
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* @fn _itoa
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*
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* @brief convert a 16bit number to ASCII
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*
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* @param num -
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* buf -
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* radix -
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*
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* @return void
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*
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*********************************************************************/
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void _itoa(uint16 num, uint8 *buf, uint8 radix)
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{
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char c,i;
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uint8 *p, rst[5];
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p = rst;
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for ( i=0; i<5; i++,p++ )
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{
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c = num % radix; // Isolate a digit
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*p = c + (( c < 10 ) ? '0' : '7'); // Convert to Ascii
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num /= radix;
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if ( !num )
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break;
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}
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for ( c=0 ; c<=i; c++ )
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*buf++ = *p--; // Reverse character order
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*buf = '\0';
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}
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/*********************************************************************
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* @fn Onboard_rand
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*
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* @brief Random number generator
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*
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* @param none
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*
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* @return uint16 - new random number
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*
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*********************************************************************/
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uint16 Onboard_rand( void )
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{
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return ( MAC_RADIO_RANDOM_WORD() );
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}
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/*********************************************************************
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* @fn Onboard_wait
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*
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* @brief Delay wait
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*
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* @param uint16 - time to wait
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*
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* @return none
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*
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*********************************************************************/
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void Onboard_wait( uint16 timeout )
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{
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while (timeout--)
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{
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asm("NOP");
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asm("NOP");
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asm("NOP");
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}
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}
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/*********************************************************************
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* @fn Onboard_soft_reset
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*
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* @brief Effect a soft reset.
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*
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* @param none
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*
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* @return none
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*
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*********************************************************************/
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__near_func void Onboard_soft_reset( void )
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{
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HAL_DISABLE_INTERRUPTS();
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// Abort all DMA channels to insure that ongoing operations do not
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// interfere with re-configuration.
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DMAARM = 0x80 | 0x1F;
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asm("LJMP 0x0");
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}
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/*********************************************************************
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* EXTERNAL I/O FUNCTIONS
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*
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* User defined functions to control external devices. Add your code
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* to the following functions to control devices wired to DB outputs.
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*
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*********************************************************************/
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void BigLight_On( void )
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{
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// Put code here to turn on an external light
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}
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void BigLight_Off( void )
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{
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// Put code here to turn off an external light
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}
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void BuzzerControl( uint8 on )
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{
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// Put code here to turn a buzzer on/off
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(void)on;
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}
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void Dimmer( uint8 lvl )
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{
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// Put code here to control a dimmer
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(void)lvl;
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}
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// No dip switches on this board
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uint8 GetUserDipSw( void )
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{
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return 0;
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}
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/*********************************************************************
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*********************************************************************/
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