/************************************************************************************************** Filename: OnBoard.c Revised: $Date: 2012-03-29 12:09:02 -0700 (Thu, 29 Mar 2012) $ Revision: $Revision: 29943 $ Description: This file contains the UI and control for the peripherals on the EVAL development board Notes: This file targets the Chipcon CC2530/31 Copyright 2005-2010 Texas Instruments Incorporated. All rights reserved. IMPORTANT: Your use of this Software is limited to those specific rights granted under the terms of a software license agreement between the user who downloaded the software, his/her employer (which must be your employer) and Texas Instruments Incorporated (the "License"). You may not use this Software unless you agree to abide by the terms of the License. The License limits your use, and you acknowledge, that the Software may not be modified, copied or distributed unless embedded on a Texas Instruments microcontroller or used solely and exclusively in conjunction with a Texas Instruments radio frequency transceiver, which is integrated into your product. Other than for the foregoing purpose, you may not use, reproduce, copy, prepare derivative works of, modify, distribute, perform, display or sell this Software and/or its documentation for any purpose. YOU FURTHER ACKNOWLEDGE AND AGREE THAT THE SOFTWARE AND DOCUMENTATION ARE PROVIDED “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY, TITLE, NON-INFRINGEMENT AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL TEXAS INSTRUMENTS OR ITS LICENSORS BE LIABLE OR OBLIGATED UNDER CONTRACT, NEGLIGENCE, STRICT LIABILITY, CONTRIBUTION, BREACH OF WARRANTY, OR OTHER LEGAL EQUITABLE THEORY ANY DIRECT OR INDIRECT DAMAGES OR EXPENSES INCLUDING BUT NOT LIMITED TO ANY INCIDENTAL, SPECIAL, INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY, SERVICES, OR ANY CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE THEREOF), OR OTHER SIMILAR COSTS. Should you have any questions regarding your right to use this Software, contact Texas Instruments Incorporated at www.TI.com. **************************************************************************************************/ /********************************************************************* * INCLUDES */ #include "ZComDef.h" #include "ZGlobals.h" #include "OnBoard.h" #include "OSAL.h" #include "MT.h" #include "MT_SYS.h" #include "DebugTrace.h" /* Hal */ #include "hal_lcd.h" #include "hal_mcu.h" #include "hal_timer.h" #include "hal_key.h" #include "hal_led.h" /* Allow access macRandomByte() */ #include "mac_radio_defs.h" /********************************************************************* * CONSTANTS */ // Task ID not initialized #define NO_TASK_ID 0xFF // Minimum length RAM "pattern" for Stack check #define MIN_RAM_INIT 12 /********************************************************************* * GLOBAL VARIABLES */ #if defined MAKE_CRC_SHDW #pragma location="CRC_SHDW" const CODE uint16 _crcShdw = 0xFFFF; #pragma required=_crcShdw #else // if !defined MAKE_CRC_SHDW #pragma location="LOCK_BITS_ADDRESS_SPACE" __no_init uint8 _lockBits[16]; #pragma required=_lockBits #if defined ZCL_KEY_ESTABLISH #include "zcl_cert_data.c" #else #pragma location="IEEE_ADDRESS_SPACE" __no_init uint8 _nvIEEE[Z_EXTADDR_LEN]; #pragma required=_nvIEEE #endif #pragma location="RESERVED_ADDRESS_SPACE" __no_init uint8 _reserved[1932]; #pragma required=_reserved #endif // 64-bit Extended Address of this device uint8 aExtendedAddress[8]; /********************************************************************* * LOCAL VARIABLES */ // Registered keys task ID, initialized to NOT USED. static uint8 registeredKeysTaskID = NO_TASK_ID; /********************************************************************* * LOCAL FUNCTIONS */ static void ChkReset( void ); /********************************************************************* * @fn InitBoard() * @brief Initialize the CC2420DB Board Peripherals * @param level: COLD,WARM,READY * @return None */ void InitBoard( uint8 level ) { if ( level == OB_COLD ) { // IAR does not zero-out this byte below the XSTACK. *(uint8 *)0x0 = 0; // Interrupts off osal_int_disable( INTS_ALL ); // Check for Brown-Out reset ChkReset(); } else // !OB_COLD { /* Initialize Key stuff */ HalKeyConfig(HAL_KEY_INTERRUPT_ENABLE, OnBoard_KeyCallback); } } /********************************************************************* * @fn ChkReset() * @brief Check reset bits - if reset cause is unknown, assume a * brown-out (low power), assume batteries are not reliable, * hang in a loop and sequence through the LEDs. * @param None * @return None *********************************************************************/ void ChkReset( void ) { uint8 rib; // Isolate reset indicator bits rib = SLEEPSTA & LRESET; if ( rib == RESETPO ) { // Put code here to handle Power-On reset } else if ( rib == RESETEX ) { // Put code here to handle External reset } else if ( rib == RESETWD ) { // Put code here to handle WatchDog reset } else // Unknown reason - not expected. { HAL_ASSERT(0); } } /********************************************************************* * "Keyboard" Support *********************************************************************/ /********************************************************************* * Keyboard Register function * * The keyboard handler is setup to send all keyboard changes to * one task (if a task is registered). * * If a task registers, it will get all the keys. You can change this * to register for individual keys. *********************************************************************/ uint8 RegisterForKeys( uint8 task_id ) { // Allow only the first task if ( registeredKeysTaskID == NO_TASK_ID ) { registeredKeysTaskID = task_id; return ( true ); } else return ( false ); } /********************************************************************* * @fn OnBoard_SendKeys * * @brief Send "Key Pressed" message to application. * * @param keys - keys that were pressed * state - shifted * * @return status *********************************************************************/ uint8 OnBoard_SendKeys( uint8 keys, uint8 state ) { keyChange_t *msgPtr; if ( registeredKeysTaskID != NO_TASK_ID ) { // Send the address to the task msgPtr = (keyChange_t *)osal_msg_allocate( sizeof(keyChange_t) ); if ( msgPtr ) { msgPtr->hdr.event = KEY_CHANGE; msgPtr->state = state; msgPtr->keys = keys; osal_msg_send( registeredKeysTaskID, (uint8 *)msgPtr ); } return ( ZSuccess ); } else return ( ZFailure ); } /********************************************************************* * @fn OnBoard_KeyCallback * * @brief Callback service for keys * * @param keys - keys that were pressed * state - shifted * * @return void *********************************************************************/ void OnBoard_KeyCallback ( uint8 keys, uint8 state ) { uint8 shift; (void)state; shift = (keys & HAL_KEY_SW_6) ? true : false; if ( OnBoard_SendKeys( keys, shift ) != ZSuccess ) { // Process SW1 here if ( keys & HAL_KEY_SW_1 ) // Switch 1 { } // Process SW2 here if ( keys & HAL_KEY_SW_2 ) // Switch 2 { } // Process SW3 here if ( keys & HAL_KEY_SW_3 ) // Switch 3 { } // Process SW4 here if ( keys & HAL_KEY_SW_4 ) // Switch 4 { } // Process SW5 here if ( keys & HAL_KEY_SW_5 ) // Switch 5 { } // Process SW6 here if ( keys & HAL_KEY_SW_6 ) // Switch 6 { } } } /********************************************************************* * @fn OnBoard_stack_used * * @brief Runs through the stack looking for touched memory. * * @param none * * @return Maximum number of bytes used by the stack. *********************************************************************/ uint16 OnBoard_stack_used(void) { uint8 const *ptr; uint8 cnt = 0; for (ptr = CSTACK_END; ptr > CSTACK_BEG; ptr--) { if (STACK_INIT_VALUE == *ptr) { if (++cnt >= MIN_RAM_INIT) { ptr += MIN_RAM_INIT; break; } } else { cnt = 0; } } return (uint16)(CSTACK_END - ptr + 1); } /********************************************************************* * @fn _itoa * * @brief convert a 16bit number to ASCII * * @param num - * buf - * radix - * * @return void * *********************************************************************/ void _itoa(uint16 num, uint8 *buf, uint8 radix) { char c,i; uint8 *p, rst[5]; p = rst; for ( i=0; i<5; i++,p++ ) { c = num % radix; // Isolate a digit *p = c + (( c < 10 ) ? '0' : '7'); // Convert to Ascii num /= radix; if ( !num ) break; } for ( c=0 ; c<=i; c++ ) *buf++ = *p--; // Reverse character order *buf = '\0'; } /********************************************************************* * @fn Onboard_rand * * @brief Random number generator * * @param none * * @return uint16 - new random number * *********************************************************************/ uint16 Onboard_rand( void ) { return ( MAC_RADIO_RANDOM_WORD() ); } /********************************************************************* * @fn Onboard_wait * * @brief Delay wait * * @param uint16 - time to wait * * @return none * *********************************************************************/ void Onboard_wait( uint16 timeout ) { while (timeout--) { asm("NOP"); asm("NOP"); asm("NOP"); } } /********************************************************************* * @fn Onboard_soft_reset * * @brief Effect a soft reset. * * @param none * * @return none * *********************************************************************/ __near_func void Onboard_soft_reset( void ) { HAL_DISABLE_INTERRUPTS(); // Abort all DMA channels to insure that ongoing operations do not // interfere with re-configuration. DMAARM = 0x80 | 0x1F; asm("LJMP 0x0"); } /********************************************************************* * EXTERNAL I/O FUNCTIONS * * User defined functions to control external devices. Add your code * to the following functions to control devices wired to DB outputs. * *********************************************************************/ void BigLight_On( void ) { // Put code here to turn on an external light } void BigLight_Off( void ) { // Put code here to turn off an external light } void BuzzerControl( uint8 on ) { // Put code here to turn a buzzer on/off (void)on; } void Dimmer( uint8 lvl ) { // Put code here to control a dimmer (void)lvl; } // No dip switches on this board uint8 GetUserDipSw( void ) { return 0; } /********************************************************************* *********************************************************************/